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There are 3 main steps to this process 1. Install the Android SDK2. Install Processing and launch it on your Android. Install the Arduino softwareNote If youre already set up to with the software, you can skip ahead and download our sample sketches. Part 1 Install the Android SDKYou can get the Android SDK and installation instructions from the Android Development website Instructions http developer. Office Web Apps 2013'>Office Web Apps 2013. Windows Download http dl. Mac OS X Download http dl. Note You may skip their step 3 of the installation guide. Step 4 can be time consuming, as you need to include multiple APIs for Google at least version 8 however note that the APIs do not include one another and must each be installed separately. In other words, if you install 1. Here is an image of the packages I have installed Part 2 Install Processingote that Processing Version 2. Android applications. Download and Install Processing 2. These steps are based on this wiki http wiki. Android check there for the latest versionMac OS X http processing. Windows http processing. Windows no javahttp processing. Install Libraries and Tools. Once Processing is installed, you will need to install specific tools and libraries to enable processing to work with the ADK board. Download and unzip the following file http sandbox. Processing. Inside the unzipped file are 2 folders, Libraries, and Tools. Inside the Libraries folder are 2 processing libraries named Arduino. Adk. Usb and control. P5. Both of these need to be placed into your Processing libraries folder Mac UserssernameDocumentsProcessingLibraries. Win My Documents ProcessingLibrariesote If the libraries folder does not already exist, create it, then place the libraries into it. Games Psp there. In the Tools folder is a toolkit named ArduinoADK. This toolkit needs to be placed in your processing tools folder Mac UserssernameDocumentsProcessingLibraries. Win My Documents ProcessingLibrariesote If the tools folder does not already exist, create it, then place the toolkit into it. Connect Processing to the Android ADKNow that Processing and the Arduino ADK have been installed, we need to connect them together. Open Processing. In the top right hand corner of the window, you will see a box that says Standard. Click on this and select Android as shown below Doing this will popup a window asking if the SDK is installed. Click Yes. Select the location of the Android SDK installation, and click Choose. Your Processing window should have now changed colors from a blue to a green background, like this Great work The Arduino SDK and Processing are now connected, and you can begin developing applications for use on your Android. Part 3 Install Arduino. Note This process requires Arduino software version 1. These steps are based on this wiki http wiki. Android please check there for the latest version. Download and install the Arduino 1. Mac http arduino. Win http arduino. Windows only note In order to get working the board needs a. MainArduinoADK. Plug in your board and wait for Windows to begin its driver installation process. After a few moments, the process will fail, despite its best efforts. Click on the Start Menu, and open up the Control Panel. While in the Control Panel, navigate to System and Security. Next, click on System. Once the System window is up, open the Device Manager. Look under Ports COM LPT. You should see an open port named Arduino UNO COMxx5. Right click on the Arduino Mega COmxx port and choose the Update Driver Software option. Next, choose the Browse my computer for Driver software option. Finally, navigate to and select the driver file, named Arduino MEGA ADK. Windows will finish up the driver installation from there. Install Libraries. Once the Arduino software is installed, you will need to install two libraries to enable communication with the ADKs usb connector to work with the ADK board. Download and unzip the following file. Arduino. Inside the libraries folder you will find two Arduino libraries, named Android. Accessory and USBHostShield. Both of these need to be placed in the Arduino libraries folder Mac UsersusernameDocumentsArduinolibraries. Win My Documents Arduinolibraries. If the Libraries folder does not already exist, you may create it. Once those are moved into the right folders, installation is complete. You should double check that everything has gone as planned. Now the fun part Try it out. Download our example sketches at the following link http sandbox. Tellart Android Processing Examples. We are going to test this with the RGB sketch, which will control the background color of your Android device using three potentiometers connected to the Arduino. Think of them as volume knobs, where each controls one of the RGB values. On the Arduino 1. First, start up the Arduino software. Plugin in the ADK board. Under Tools Board, Select the Mega 2. Mega ADK4. Under Tools Serial Port, select the correct serial port for your Arduino if you dont know which one to select, make a mental note of which ports are available in the list, then unplug the Mega ADK from the USB. When you check the Serial Port list again, you will see which one has disappeared. That is your serial port, and it should reappear once you plug it in again5. Open the RGB example from the folder AndroidProccesingArduinoExamples. Inside you will find two folders. One, named RGBArduino, contains the Arduino code. The other, RGBProcessing, contains the Processing code. There is also an image of the connection. Open the RGBArduino. RGBArduino folder with the Arduino software. It should look like this 7. Press the Verify button to make sure everything is correct. If so, press Upload to load it onto your Arduino. If your upload completes, without any errors, you have finished with the Arduino part. In Processing 1. Make sure that the Android device is in USB debugging mode. This is usually found in the SettingsApplicationsDevelopment menu, but might be different depending on your Android version. Connect the Android device to the computer. Open the Processing software. Open the example RGBprocessing from the folder AndroidProccesingArduinoExamplesRGB5. Make sure you are in Android mode. Use the Arduino tool you installed previously by pressing ToolsArduino ADK. This brings up this dialog 7. Press Run on Device. This should launch the application on the Android device and start it up right away. Once it is running on the device, you should see a small red circle in the top left. This means that it is not connected. Quit the application on the Android device and disconnect it from the computer, and connect it directly to the ADK board.